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		<title>Fresh Meat</title>
		<link>http://forgottenrealms.darkbb.com/fresh-meat-f9/-t1.htm</link>
		<description>New to Dungeons &amp; Dragons (DnD, ADnD)?  Then this is a good place to start.  Have a read of these forums...</description>
		<lastBuildDate>Wed, 03 Jun 2009 12:24:52 GMT</lastBuildDate>
		<ttl>10</ttl>
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			<title>Fresh Meat</title>
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			<title>When is a New DM</title>
			<link>http://forgottenrealms.darkbb.com/fresh-meat-f9/when-is-a-new-dm-t20.htm</link>
			<dc:creator>Iamaids</dc:creator>
			<description><![CDATA[<img src="http://illiweb.com/fa/i/smiles/icon_sad.gif" alt="Sad" longdesc="3" /> i having been dying to go on a DM here who concors]]></description>
			<category>Fresh Meat</category>
			<pubDate>Wed, 03 Jun 2009 12:24:52 GMT</pubDate>
			<comments>http://forgottenrealms.darkbb.com/fresh-meat-f9/when-is-a-new-dm-t20.htm#156</comments>
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			<title>Rules of 1st Edition ADnD</title>
			<link>http://forgottenrealms.darkbb.com/fresh-meat-f9/rules-of-1st-edition-adnd-t11.htm</link>
			<dc:creator>Elminster</dc:creator>
			<description>To assist you as much as possible and organisation called OSRIC has recreated the 1st Edtion Rules for ADnD under Open Gaming Licence (OGL).  To download this PDF (only around 2.5MB) please click the link below:



OSRIC



I urge you to take the opportunity to download and read at your own pace.  Everything you wanted to know about 1st Edition ADnD Game Play is in this PDF. </description>
			<category>Fresh Meat</category>
			<pubDate>Thu, 17 Jul 2008 01:10:33 GMT</pubDate>
			<comments>http://forgottenrealms.darkbb.com/fresh-meat-f9/rules-of-1st-edition-adnd-t11.htm#11</comments>
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			<title>Character Classes</title>
			<link>http://forgottenrealms.darkbb.com/fresh-meat-f9/character-classes-t10.htm</link>
			<dc:creator>Elminster</dc:creator>
			<description>A character's class affects a character's skills and abilities directly. For instance, a fighter is likely to have large amounts of hit points and possess great skill at attacking an opponent directly in physical combat, while a wizard would be physically frail yet have a selection of powerful magic spells with which to aid the party.



As a character gains experience points, they are likely to increase the &quot;level&quot; of their class. Each increase grants the bonuses of the next level,  ...</description>
			<category>Fresh Meat</category>
			<pubDate>Thu, 17 Jul 2008 01:02:17 GMT</pubDate>
			<comments>http://forgottenrealms.darkbb.com/fresh-meat-f9/character-classes-t10.htm#10</comments>
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			<title>Combat in ADnD</title>
			<link>http://forgottenrealms.darkbb.com/fresh-meat-f9/combat-in-adnd-t9.htm</link>
			<dc:creator>Elminster</dc:creator>
			<description>Armor Class



Armor Class (AC) is a rating used to determine how difficult it is to damage a creature/character. It is based on several factors such as a creature's natural aversion to physical injury, magical enhancements, and any protective garments worn. The base stat of Dexterity grants bonuses to AC.



    * In some editions of the game prior to 3.0, Armor Class ranges from -10 to 10. Having an AC of 10 was the weakest, and a -10 being the strongest possible written AC.

    * In  ...</description>
			<category>Fresh Meat</category>
			<pubDate>Thu, 17 Jul 2008 00:58:27 GMT</pubDate>
			<comments>http://forgottenrealms.darkbb.com/fresh-meat-f9/combat-in-adnd-t9.htm#9</comments>
			<guid>http://forgottenrealms.darkbb.com/fresh-meat-f9/combat-in-adnd-t9.htm</guid>
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			<title>Ability Scores</title>
			<link>http://forgottenrealms.darkbb.com/fresh-meat-f9/ability-scores-t8.htm</link>
			<dc:creator>Elminster</dc:creator>
			<description>All characters have six basic statistics:



    * Strength (STR): Strength is a measure of muscle, endurance and stamina combined. Strength affects the ability of characters to lift and carry weights, melee attack rolls, damage rolls (for both melee and ranged weapons,) the Jump, Climb, and Swim skills, several combat actions, and general checks involving moving or breaking stubborn objects.

    * Dexterity (DEX): Dexterity encompasses a number of physical attributes including hand-eye coordination,  ...</description>
			<category>Fresh Meat</category>
			<pubDate>Thu, 17 Jul 2008 00:49:53 GMT</pubDate>
			<comments>http://forgottenrealms.darkbb.com/fresh-meat-f9/ability-scores-t8.htm#8</comments>
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			<title>Adventures &amp;amp; Campaigns</title>
			<link>http://forgottenrealms.darkbb.com/fresh-meat-f9/adventures-campaigns-t7.htm</link>
			<dc:creator>Elminster</dc:creator>
			<description>A typical Dungeons &amp; Dragons game consists of an 'adventure', which is roughly equivalent to a single story.[48] The DM can either design an adventure on his or her own, or follow one of the many additional pre-made adventures (previously known as &quot;modules&quot;) that have been published throughout the history of Dungeons &amp; Dragons. Published adventures typically include a background story, illustrations, maps and goals for PCs to achieve. Some also include location descriptions  ...</description>
			<category>Fresh Meat</category>
			<pubDate>Thu, 17 Jul 2008 00:36:09 GMT</pubDate>
			<comments>http://forgottenrealms.darkbb.com/fresh-meat-f9/adventures-campaigns-t7.htm#7</comments>
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			<title>Game Mechanics</title>
			<link>http://forgottenrealms.darkbb.com/fresh-meat-f9/game-mechanics-t6.htm</link>
			<dc:creator>Elminster</dc:creator>
			<description>Before the game begins, each player creates his or her player character and records the details (described below) on a character sheet. First, a player determines his or her character's ability scores,[30] which consist of Strength, Constitution, Dexterity, Intelligence, Wisdom, and Charisma. As of 4th Edition, players generally assign their ability scores from a list or use points to &quot;buy&quot; them.[31] The player then chooses a race (species) such as Human or Elf, a character class (occupation)  ...</description>
			<category>Fresh Meat</category>
			<pubDate>Thu, 17 Jul 2008 00:33:58 GMT</pubDate>
			<comments>http://forgottenrealms.darkbb.com/fresh-meat-f9/game-mechanics-t6.htm#6</comments>
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			<title>Play Overview</title>
			<link>http://forgottenrealms.darkbb.com/fresh-meat-f9/play-overview-t5.htm</link>
			<dc:creator>Elminster</dc:creator>
			<description>Dungeons &amp; Dragons is a structured yet open-ended role-playing game. It is normally played indoors with the participants seated around a table-top. Typically, each player controls only a single character.[13] As a group, these player characters (PCs) are often described as a ‘party’ of adventurers, with each member often having his or her own areas of specialty.[14] During the course of play, each player directs the actions of his or her character and its interactions with the other characters  ...</description>
			<category>Fresh Meat</category>
			<pubDate>Thu, 17 Jul 2008 00:26:22 GMT</pubDate>
			<comments>http://forgottenrealms.darkbb.com/fresh-meat-f9/play-overview-t5.htm#5</comments>
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		<item>
			<title>About Dungeons and Dragaons. (DnD, ADnD)</title>
			<link>http://forgottenrealms.darkbb.com/fresh-meat-f9/about-dungeons-and-dragaons-dnd-adnd-t4.htm</link>
			<dc:creator>Elminster</dc:creator>
			<description>Dungeons &amp; Dragons (abbreviated as D&amp;D or DnD) is a fantasy role-playing game (RPG) originally designed by E. Gary Gygax and Dave Arneson, and first published in 1974 by the Gygax-owned company Tactical Studies Rules, Inc. (TSR). The game is currently published by Wizards of the Coast, a division of Hasbro. It was derived from miniature wargames, with a variation of the Chainmail game serving as the initial rule system.[1] D&amp;D's publication is widely regarded as the beginning of modern  ...</description>
			<category>Fresh Meat</category>
			<pubDate>Thu, 17 Jul 2008 00:25:02 GMT</pubDate>
			<comments>http://forgottenrealms.darkbb.com/fresh-meat-f9/about-dungeons-and-dragaons-dnd-adnd-t4.htm#4</comments>
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